Game
Robo Magi





5 years ago

I've decided that Magito and Dukuro will have their own paths, therefore more rooms are created for each path.

Robo specific blocks are created to control who goes where. Green for Dukuro while Red for Magito

Also new panels are created for new rooms




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Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)

I got some ideas and implemented them here.

Today's #screenshotsaturday show shots of the ideas:

This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

"What is this place?"

 #MarioMovie

I got some ideas and implemented them here.

Today's #screenshotsaturday show shots of the ideas:

Back to working on this game, I've completed custom select screen, here's how it looks:

#GJAsks

My favorite platformers are run 'n' guns, metroidvanias and puzzle platformers.

#Undertale10

I don't have memory of the game yet but I remember making this art.

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

Super Robo Magrio Bros

 #MarioDay