Game
Five Golden Nights at Freddy's
10 years ago

I've finished a new game for you guys to play!

I’m leaving FNAF forever. Feel free to make spin-off games with the FGNAF concept.

http://gamejolt.com/games/her-nightmares/60497
A game about the “i miss you” girl.




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FIVE GOLDEN NIGHTS AT FREDDY'S 3:

https://gamejolt.com/games/FGNAF3/689823

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

FGNAF 2 SCREENSHOT!!

I will always see you.

First interaction with Jejune

Hello guys!

I just released a minigame from my upcoming game, as it's standalone thing https://gamejolt.com/games/misfits/659044

it's a remake of the FGNAF1 game, but with original characters.

There's just one level, but like I said, it's a minigame from another project :)

When failing a D20 you'll lose 1 friend point with the character.

And if you roll a perfect 20 you will get 2 points instead of 1.

I've also updated the buttons to match the NPC Interaction buttons.

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

Coffee Boost

When drinking coffee in the mornings you will gain a Boost..

[read article for more]

Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.