Game
What a Drag!
6 years ago

I've got roughly 17 levels done and playable. I'm working on some of the final levels, but the design takes time. As a dev I focus more on mechanics and game feel than on levels themselves, so this game is a challenge for me




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Gonna make a new game in VR. It's this fun idea I had for a 2D platformer where your perspective effects the game. Here are some sketches made in ms paint

So this game should work with any vr headset, provided that you use SteamVR. Here's how far I've gotten right now. I got my old Oculus DK2 up and running again, and it's working kinda jankily so far. The movement is very small, but I'll compensate for it.

Made some tech demo to see how the parallax effect would work. Next step is dusting off my old DK2 to see if this actually works.

Does anyone remember that old flash game Monkey Bridge? Well I'm remaking that game. I remember having tons of fun with that game and I want others to experience that too, except in a less tacky form.

http://www.dailyhaha.com/_flash/monkey_bridge.htm

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?