Game
Goblins!
5 years ago

I've got some feedbacks from some of you last week and it seems that the web build is not running very smoothly on some browsers, so for now I would highly recommend you all to download the pc build instead, it's just a zip file, installation not needed.




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Hello there! Just to remind that Goblins! is still an under development game, so I would really appreciate if you could take a time to fill my survey after playing it. You can find the survey on the link below: https://forms.gle/UMXR5xboUVWrUzwd6 Thanks!

Hello everybody! I have released a new build with some improvements and new features, please check it out!

What's new in the game:

- New spell, the teleportation;

- New Character, the Freak Ninja;

- New Enemy, the Big Gob;

- Even faster game pace.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?