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Hello there! Just to remind that Goblins! is still an under development game, so I would really appreciate if you could take a time to fill my survey after playing it. You can find the survey on the link below: https://forms.gle/UMXR5xboUVWrUzwd6 Thanks!
Hello everybody! I have released a new build with some improvements and new features, please check it out!
What's new in the game:
- New spell, the teleportation;
- New Character, the Freak Ninja;
- New Enemy, the Big Gob;
- Even faster game pace.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Colorful Fox
Happy Late Easter!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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