I've lost count, for now I'll be resting working on future projects
Next up
Now it's time to design the first enemy, I have given him "Kamikaze" as a code name, I will see what name to give him later
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To reach more people I decided to make a channel apart from Cherry'Start, subscribe so you don't miss the first video that I will upload one day: https://www.youtube.com/channel/UCMUusdHpoMF48Gsdk2jJAkQ
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New trailer:
New animation when running, when using the battery the character will have its speed affected by x2, different animation and if I can I will see how to modify the damage by 50%
I found my old controller, yes it works, all my games will have compatibility with Joypads, wish me luck because it works
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I'm thinking about this implement, a status indicator for when you use a skill or a threat is detected and the game is not unfair
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New implementation:
When you buy 'The House' there will now be a sign on the ground indicating that you can enter the house or go out to the cave
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New modification, the Kamikaze had an animation and I redid it much better, I'm putting my soul into this
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I'm preparing something, I would like to make a scaling mechanic, first I need to find a logic regarding the flower
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WORKS!
The Kamikaze now has the hiding mechanic, it will camouflage itself like a normal bush and will not attack, I really love the animation I made, it's beautiful
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Thanks to all of you, I thank you along with ALL the cherries created before 1000 followers, thank you very much my little cherries
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