Game
Gamejolt Revolt
3 years ago

I've updated the HTML build. the Fredinator fight still had the Desktop/PC version of Kikkerstein's attack, which is dogwater in html for some reason..

I've also changed the font in the game to Tahoma, should be a bit easier to read now.


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Let's make this happen: https://gamejolt.com/games/gamerevolt/132295 Gamejolt Bullet-Hell Boss-Rush Game!

Feel free to try out the little demo I made!

Obtaining Characters

Unlocking characters, duplicates will earn the character a level instead.

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.

Stop looking at me!

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip

The pixel art changes to the game is coming along nicely!

Also, added our little bat Ararat to the game, fully functional, just needs some polished assets.

Almost forgot about this guy. The icon & portrait are both place-holder assets. #BatDay

-Added PandaC

-Tweaked both Fredinator & KUNOLEO's moveset.

Assets & mechanics are all subject to change!

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks