Game
Gamejolt Revolt
3 years ago

I've updated the HTML build. the Fredinator fight still had the Desktop/PC version of Kikkerstein's attack, which is dogwater in html for some reason..

I've also changed the font in the game to Tahoma, should be a bit easier to read now.


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Next up

look what time it is

-Added PandaC

-Tweaked both Fredinator & KUNOLEO's moveset.

Assets & mechanics are all subject to change!

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

Almost forgot about this guy. The icon & portrait are both place-holder assets. #BatDay

Been working on @fredinator1's new face.

Character Rooms

If you want to interact with the characters, you'll have to click on them.

Santa Kelly

-Added @fredinator1 to the game (his moveset will need some tweaking)

-Added the ability to pick what Creator you want to fight.

-Changed the player movement slightly, the hitbox is now also smaller.

If you want to contribute to the project, let me know!

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.