Next up
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
Small development update (Slowing down/semi-hiatus?)
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
...
Equipping stuff works, woo
Provided without context.
Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.










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