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1 year ago

I was dabbling around procedural audio generation to create an audio cue for one of my entities. Turns out I created a jet engine.

#gamedev #indiedev




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Her name is Penelope, but I call her Penny!

(Devlog) Testing my jumpscare and death screen mechanic. I have also implemented a way to make the document count persist between lives.

The jumpscare animations really need optimisation.

#gamedev #gamedevelopment #xalkomak

This is clearly a reaction image

Work In Progress sketch of an OC. I have been told to draw a 2D reference first before making 3D, because very helpful

I attempted to make custom sprites, and it sorta worked, whilst breaking everything else. This is a Plants Vs Zombies 2 mod I am working on.

Golf, IDK...

I made this animation in Blender.

My character! A featureless, violet stick figure named Mr. V! His entire deal is that I will use him for different test animations. He may also show up as an Easter Egg in my other works.

My first time using any kind of art software

So why don't we use AI to help summarizing T&C more often?