5 years ago

i was gonna say this in the other post butt things got two long , basically , we're changing the looks of the characters so we dont look like cheap FNaF knockoffs , and the artist has a new art style , ALSO , we will be giving sneak peaks even in my pfp




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“IM FAST AS F*** BOI, HEHEHEH”

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.