I was thinking of ditching the points system I added to the card maker. If I remove it, I can focus on making everything else run better.
balancing the points system would also be a pain.Just don't make super overpowered cards guys.
cooking.
EDIT: A proper video with some progress will be uploaded later.
A bit late but WHAATEEEVEEERRRR!!
So what did you guys get from Santa this year?!
Washing Your Face
Much like The Coffee Boost from the kitchen area, you'll now be able to wash your face in the morning.
Version 0.2.0 ● GJ TRADING CARD MAKER
● Added the "Character, Magic & Object" text that appears under the card name.
● Fixed visual issues.
● Removed Points.
● Magic Cards can no longer be without a Bonus Action.
PROLOGUE THINGY (wip)
Working on the a prologue for the game, "Act 1" you could say.
This part of the game will be a throw-back to the old hayami games, maybe~
Best little cookie
Happy new Years!!
Celebrated The new year with family, after that some VR. It was fun!
Custom "Charge Chips" or what you call them.
Version 0.1.0 ● GJ TRADING CARD MAKER
It's a little scuffed.
it's easy to exploit MAGIC & OBJECT Cards, making them overpowered, will probably fix it in the future.
I've made 36 cards for the Kuno Deck. A deck can max have 40 cards.
I've been play testing a little. It feels good, and it looks good.
I'll update the game page with more info about the card game, the rules & stuff late, now it's time for bed~
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