Game
WINGMAN
5 years ago

I will soon be sharing the A.I i have been working on. It took me a while to try getting even basic functions to work.




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Couldn't complete it on time

Weird fluffy #JackOLantern

Health system is coming along pretty well

Visual scratches & marks also added smoke and warning chime when health is low

Vehicles now have health (it's not complete yet) Also added Controller Support

design of gauge is taken from Toyota ae86

Demon core goose

MAN this Ai is super needy

It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does

so I had to implement this workaround using Nav Modifiers

Round boi

Converted all vehicles to be rear wheel drive

Now they accelerate much quicker

Also made some AI Vehicles to be faster than the player

AI Patrolling

Using dynamic navigation

This is a must if you're making a large map or using level streaming

Did a lot of stuff on backend so not much to show

but here's something I worked on earlier

Breakable Fences

Wingman update 0.3 coming soon

been working on it for quite some time now. So here are the changes