3 years ago

I wonder, should i just use parralex mapping? ive seen videos and it seems not only handy but also a little fun!

should i tho..? it also seems a little complicated (and a bit incompatible with pixel movement




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Hngmnmmnmnnnn..... have uh.... HAVE A RANDOM SCREEN RECORD!!!

Everyone knows how souls work in the popular indie game Undertale and Deltarune and we wanted to have something like that aswell but didnt want to directly copy it... so heres how it all works in Vltra Mayhem!

Hey were not dead! Progress has just bin slow since 90% of my team is ghosting me so im basically working on my own again <3 More in article PLS Pls pls pls pls pls pls pls

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Vltra Mayhem Demo is up!

After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!

Don't miss out on the -10% launch discount. :)

https://store.steampowered.com/app/1699950/Legends_of_Celestite_…

Bin a while hah hah... Apologies for the lack of updates! Without a proper active team to help develop this game progress is slow and close to non existent sorry.. uhm heres this one screenshot!

New tutorial/introduction

After a year of development, The Nian-Xi Chronicles: Prelude is finally released fully! 

Survive an intense gauntlet of labyrinths, battle over 50 uniquely drawn spirits, learn hundreds of skills, and more completely for free in this First Person DRPG!

I am a

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