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SONIC1PORT - Archive -
1 year ago

idea (edit: postponed)

i've started work on a new framework based off hedgefusion (but even more sonic 1-accurate)

i'm currently figuring out how everything works but it's going great so far

should i switch to it when it's done or continue using GSW?


possible advantages include:

greater understanding of the code (since i'll rewrite most of it)

more accurate movement (yes)

modular hedgefusion code group system (which is already there, very epic)

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uh-oh! what is SONIC up to this time?

did anyone ever find this INTERLOPER easteregg

(spoiler: you can find him by flying to the top path when the sky turns a darker blue)

the two doodles that inspired this game, dating back to 2021 (i think)

you can ask me any question you might have on these or the final game, i will answer

(this is basically a permanent qna)

BELOW

port is back in development.

this is who i am now

everythings gone to shit already might as well roll with it

yeah i dont know anymore

10 am GMT+2

random:

i use the name FuckWallTrigger(s) to define the points where main events of HILL1 take place.

here is (in order) every dev graphic I've made for them (these are not meant to be seen in game btw! they are just placeholders!)

test from a few weeks ago i did with a new shader