Game
Five Nights at TubbyLand 2: RE-TOASTED
5 months ago

Idk how the hell I've just coded the Achievements rn but it still seems to be working...


The only achievement I need to really program would be the "Real Challenger." Achievement, all the others seem to be working (well, I didn't test the rest of em, but I'm sure they're going to be working).

Now, if the Achievements are ALL working, then this means the game is COMPLETE! I will do tbe same thing like I did with the 1st one (incl. Future games): Replay the ENTIRE game just to check if everuthing's alright and then finally release it!!!!!



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"This is where it all began...

Don't you remember?"

Little bit of Gameplay testing

A.I. testing for the Prototypes (VERY EARLY TESTING)

little screenshot of the upcoming update, y'all notice any differences on the menu so far?

I forgot to upload this Nightmare Night Jumpscare of Tinky Winky, also used @SnowyMorpho's Tinky Winky model

New Game Icon

(Thank you @IcyDesign for providing the Po Render)

OH MY, YOU'RE SO BEEEAAUUTIFUUULL!!!!

(If this post reaches 20 likes, I'll show you the complete 6/20 Mode Cutscene)

How I feel rn after finally finding out how to fix the Fullscreen "glitch"/bug resetting on the Menu everytime you get there after 1 fucking day:

"I had strings, but now I am free."

Updated Gameplay