*to clarify onto that further: This thing isn't gonna be a very long thing to complete (gameplay-wise, by you, 'cuz I sure as hell ain't devving it at ultra-speeds) & also I intend for it to have 2 modes (arcade mode [kind of like the original thing, with the exception of having a selectable roster, not unlike how it was on the Amiga {& other consoles} where you could only play as one guy & one guy ONLY] & vs. mode [2-player exclusive, with selectable characters & stages ofc.]) in its full release. So, in my eyes, a "demo-esque" thing would be related to how I'd consider finishing up one mode, AND THEN later down the line I'd finish the other mode & call it a day
Next up
IT RETURNS. SPONG LORE IS A BACK.
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 3 - weird night, awesome day
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 7 - the final
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 0 - the people in question:
valentines
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 2 - NOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooo...
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 5 - 2 for the price of 10
The .txt file containing a Hunger Games Sim.-aproppriate cast is up. Go wild, if you'd care.
(NOT A GAME PROJECT BTW; also I'll elaborate in the article)
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 6 - dual-kill, but at what cost?
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 4 - nah bro im ded










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