If Sonic uses either the Spin Dash or Tatsumaki Blur when he has only one bar of meter, he can cancel them into his Level 0 specials! This can't be done with Burst Strike however.
Next up
Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
Small Update for now
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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When boosting Eric's Medium Attack, he spins towards the enemy, hitting them a total of 5 times, before ending the attack with an overhead.
Marco is about 45% complete. Here's a small combo showing the work so far.
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An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
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