168 - Will approach the player from the back room at 1.5 times the speed of a truck. When he arrives in the room, It destroys all hiding places in the correct color order and then rebounds. he will despawn after repeating this process 3 times. As soon as he despawns the key locking the door to the next room will be broken allowing us to continue.
182 - Will cause the lights to flicker rapidly, about twice as fast as rush, while also having more flickers. Players will have only 6 seconds to hide before he will speed through rooms and check every bed in the latest room before reaching the latest door and exploding, then about 2 seconds, will attack. This will repeat until he has attacked and disappeared. He will also cause the player's screen to shake a lot while it passes.
200 - Possibly A-120 but with quicker hiding.
249- will spawn 10 rooms away and after he will make a loud growling arrival sound and will give the players 3 seconds to hide. After the 3 seconds he will begin to rush through every room that the player has entered and will rush as fast as rush but has a 15% Chance of bouncing back twice. After he will despawn 5 rooms away and will also make a loud growling sound. Each time entering a room the lights will shatter very fast and the effect will turn very dark purple, magenta and blue. There's also a chance of devouring or searching hiding spots and if he finds a player then the player will instantly die in the first second. But if there isn't then he will toss the closets, beds, plants and tables. There's a rare chance of him rebounding twice.
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