3 years ago

If you'd like to see us at TrotCon 2023 (or have us invited to more conventions in general) you can do us a solid by filling this form out to let them know:

YotesMark would be perfect for their gaming themed pony party this year! https://t.co/tqfrOzhmWV




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There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎

This week we're going map-by-map and setting up all the crazy things that happen. Then we end each day with a quick playtest of the new areas and take some notes on improvements to make first-thing the next morning. #screenshotsaturday

Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart

I started playing pony town and had to draw my little guy I named him GummyShark

#art #digitalart #ponytown #mlp #game #oc #sona #pony #furry #fursona #shark

Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX

#pokemon #monstertaming #gamedev

Software: Blender 2.79 (B3D)

Character: Fluttershy (MLP FiM)

Series: My Little Pony: Friendship Is Magic (MLP FiM)

3D Model

3D Art

Sexuality: Female

Nationality: Equestrian

Animal: Ponies

#MyLittlePony #MLP #Pony #Blender #blender3d #3D #Fluttershy

I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity

REJOICE! For all Saved Files shall now survive the approaching update... ☁️➡️📦 Basically, we coded a thing so nobody's save data gets scrapped or corrupted when the DLCs drop. #UnityDev #gamedev #debug

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. 🪨 )