Next up
Meet The Head of the Imperial Army (description of character in article)
It took a long time, but I was finally able to make the letters appear depending on the text, set speed and priorities.
(P.S. Text and visuals are a WIP)
Movement of player
Yay! Finally! It took me 6 years! And I beat Undyne The Undying! It took only 3 attempts in this game session!
Aster's armor
T̷̪͔̻̭͛̏̓͠ẖ̶̭͉̱̏̀̕͠e̷̛͍͔͇̥͖͆̃̌̔̈̄̕ ̴̮̺̙̞͖͚͔̫̓̽Ť̴̡̢̫̮͋̓͆͊͛͋́̉͜͜r̸̢̠̘̳͙͈̖͑̓͐̎̋̑̒̈́u̶̡̞̰̫̭͉̾̍̓̽̌ě̷̳̺̙̲́̇̓̚ ̴̘̲̦̩̙̈a̶͓̹͔̯̍͗͂̌ͅṅ̶̖͉̯͍̱͎͔̯̏̀̏̔͑̌͐̚d̷̼̭̆̉̂̎͜͝ ̵̫̲͔̣̋̍̄̉̊̿͋̋͝Ô̵̭̩̞̼̎ǹ̷̖͉͙̪̏̊͊̾̊͑̆l̷̝̙̃͊̆̊̋̈́͠y̸̧̦͌ ̸̰̤̺̈́̃̿͑̈͒̂̕͝G̶̰͔͈͂̈́̕͜õ̵͌̀̿́͜ͅd̸̫͕̩̩̬̫̆̎̑̽͋̈́̚̚͝
Some intro in GMS2
Movement of player v2.0 based on changeable max speed(N and M), on run (Shift) and on slowdown (C)
How long it's been? Two years? Three years? It's been a lot of time since I left. But I am back now in this project. I have two news: I am back and I am back with two things.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?










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