3 years ago

If you want to make a game or engine, you should always simplify code that you're using repeatedly

What you're seeing in the screenshot is what used to consist of around 100 blocks




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A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this

My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

New Shockwave 2 Optimization and Bug fix update Overhaul 1.4

Low pass

Something is wrong with my shockwave 2

More sound design experiments

Headphones recommended

Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

CB2 Ultimate is finally out! Read below for more info!

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/