Next up
Since Lumine Hall takes place in the moniter, I already knew it was gonna look like crap (at least the background). The yellow blocks would go side to side in this stage, and that's pretty much it.
Look's nice, doesn't it
(You feel your sins crawling on your back)
*You didn't have to bring it this far
*But now you have to live with your mistake
https://www.youtube.com/watch?v=COf9dk7s0DM
Oh, you though the link was for Megalovania?
It's actually for Seven Nation Army
I fixed the shading
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)
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