Actually,
ITD is NOT developed currently and WILL NOT in near future.
I'm super tired of this project and bendy in general. Now I think that I'll be more focused on FNaF projects and original ones.
I just dont want to be focused only on bendy.
Maybe I'll do something ITD related in the future, but not now.
Though ITD is not cancelled.
I'll probably will find someone to replace me, as programmer and main dev, or not.
That's all folks.
-Decrypt
If you will see some statements about ITD being currently developed. Its not completely true. Let me explain...
Next up
I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))
Made laser real-time. Now it allows way more fun interactions and test elements :D
Now realtime laser interacts with objects properly !
Polishing chamber eight (in order) and first (to be finished)
"Will there be into the deep chapter 3 ???" Short answer: Very unlikely Long answer: Embedded image
Added first chamber for the game (now its actually first in order). Everything shown here is WIP and is subject to change at any time.
Main menu
Reposts from discord №1 - Added cube dispenser and unfinished button (finished at the moment) - Finished up cube physics
Typography stuff, more in the article.
Reposts from discord №2 - Finished up button - Added rotating pannels And that wraps up all the mechanics in game at the moment. I might stilll finish up the panels though.
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