All roads lead to Rome
Next up
I don't have the strength to continue the development right now, if someone can help in any way, ask me, mb i'll give you ops of the game.
I guess I should shorten some of the lists with Json arrays...there are too many of them
this is just one code, for one dialogue box, and there will be many of them.
the code is completely ready, so this piece of code is used by the game.
maybe I will add support for custom dialogues for the editor, but it is unlikely.
wild number for such a name XD
The level is almost ready, I just need to make a dialogue system, add that very NESONIC and I will be able to release 2.8 (0.1 more due to the lack of a finished layout of the 2nd level with AmyX and her cutscene)
Blood Sprite is soooooOOOOO SMOL
Don't forget that
Edited
I decided to make a small prankster, when I finish her movements, you will have to try to "kill" her, since her window runs across the screen
Sketch for Majin and Lord X's render, the railing was drawn a bit crooked, but it will be fixed in the digital version












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