
im developing a multiplayer pvz.
Next up
-Mejoras a algunos iconos de personajes.
-Cambio a la interfaz(mayormente de forma visual).
-Capacidad de enviar encuestas.
-Rework Sylas.
-Zeri(new champ).
-Ardilla gigante.
-2 champs para el equipo enemigo.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
What you all think
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area










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