
im developing a multiplayer pvz.
Next up
-Mejoras a algunos iconos de personajes.
-Cambio a la interfaz(mayormente de forma visual).
-Capacidad de enviar encuestas.
-Rework Sylas.
-Zeri(new champ).
-Ardilla gigante.
-2 champs para el equipo enemigo.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
it happens
Explosive domino effect
I made a small jungle house.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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