4 years ago

im developing a multiplayer pvz.




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-Mejoras a algunos iconos de personajes.

-Cambio a la interfaz(mayormente de forma visual).

-Capacidad de enviar encuestas.

-Rework Sylas.

-Zeri(new champ).

-Ardilla gigante.

-2 champs para el equipo enemigo.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Double Rainbow!!!

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