Game
Super Mario World: The Curse of Lunia
11 months ago

Important Annoucement for TCoL


Before this announcement, Oh God No was still being worked on, only a hub level for the first world had been made, the dialogue was being written for the other parts, and it wasn't all that...good.

So, I'm going to be restarting everything. Using the popular dev advice to start at the end and move to the beginning.

If that doesn't work, I'll take the mtmbc route and do the opposite.

That is all for now.

Featuring list may be updated.



0 comments

Loading...

Next up

LMTMB Arc has started, I find it helpful that I already knew what most of the endings for the original LMTMB were in the very first demo. Im just setting up a game page now.

After LMTMB I might make a V1 Restoration, i'm modding the game and....Look at all these unused switches, it just drives me crazy wanting to know so much about what the game used to be. So, i've organized stuff Jessica said on the Discord.

speaking of a v1 restoration, here's some more unused stuff

oh how the tables have turned pt.2

oh how the tables have turned

MTMB Credits theme Lyricized [BoL]

THE INTRO OF THE NEW LMTMB REMAKE IS NOW FULLY COMPLETE. (TCoL is still around, don't worry)

So like @zzmario2 made this script for us to use in RPGXP as a pause menu props (map is a debug map)

(No Download Yet)

LMTMB IS BEING REMADE FINALLY

no game page though until I'm far enough in

(also unintentionally made a reason for Peach to go to the Mansion later on as seen in MTMB Arc in this timeline lol)

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday