Game
FNaF World XL
7 months ago

Important Poll: Sidequest Payout


So I may have finally figured out a method to get the payouts to work properly. Since I am decisively indecisive, it is time for the polling.

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Option 1: Original Layout

When cashing in with the NPC, it will remain on the NPC chat frame for the entire duration. The completion dialogue will display alongside a new "victory" screen popup. This new popup will look and act the same as the one featured in battle, albeit accounting for powerups and items. It will also give a bit better context as to when the player can exit.

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Option 2: Transfer to Battle

When cashing in with the NPC, it will start on the NPC chat frame and later move over to the battle frame. The completion dialogue will display alongside a new button. Pressing this button will send the player to battle against a low health "enemy" what will award the goods upon defeat.

  35 votes Voting finished



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Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

I might be having too much fun with this process...

The more things change, the more they stay the same.

It's been a long time coming...

Suppose it was about time that some of these skills got a little extra kick.

Figured it out.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!