Game
Five Nights At Slenderman's: The Re-Arrival

5 months ago

In case you’re wondering why we’re adding new rooms that weren’t in the original game


This is not only to give the map more meat on it’s bones (because lets face it the original was a straight line) but also because of the utterly unhinged way the developer did the static effect. Yes this is a rant now

So typically in fnaf fangames you just have a semi transparent static animation playing whenever you have the camera open. Simple, yeah?

Well, in the original game they instead did the brilliant maneuver of making every single camera the static animation itself. This means there are four images of each camera just to play the static effect, and that’s not even mentioning the fact that slender is rendered in the camera image itself, meaning that each camera actually has 8 images!!!! And to make things even more nutty, some of the images were doctored with the static effect on top of it, meaning that we now have an image with static and with certain parts smeared or with a slenderman page on it. So you better believe reverse image searching was just so fun

Truthfully this doesnt matter in the grand scheme of things, we managed to uncover quite a few of the original images, and we also found a lot of good suitable replacements (one of them you may recognize; yes it was intentionally picked). I just wanted to clarify this and also talk about how funny i find static to be. Wait till next week when i tell you about a story about paint drying incorrectly



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Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

One week at alcatraz got found and it’s the best thing ever

Wasn't a big fan of how I designed the map, so I'm changing it.

De-spaghettification update: We've also decided to redo the map to better suit the gameplay.

In the meantime, have this "expanded" version of our roster image. As always, there may be more characters, but this is our base.

While the file is sadly corrupted, meaning it's missing assets and basically impossible to decompile, I should probably inform you all that a version of Nightmares of Freddy's 3 was found.

This puts us at around 1.5/4 games recovered!

2/3 Demo characters done….

Doing some menu streamlining

As an update to the last post, I was able to find a full body of Jack-O-Bonnie titled Nightmare Spring Bonnie made by Trapspring, who's Deviantart acccount is now defunked.

I'm unsure if any of these exist for other Halloween Edition characters.

We finished all the character renders needed for the demo... (that is to say their camera/doorway renders and jumpscares)

now all thats left to do is import them and their mechanics....

in other words... demo soon