Next up
I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Blessed volume sliders
A game of Wequer: 26 turns in 26 gifs
Sleepy
Nojong, an arcade mashup of Tetris and Mahjong is out now!
It's the beginning of a new month which means it's time to push myself to finish this game! Don't expect a complete release any time soon, but do expect me to post about it more often!
Everything I've done in the past week
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