2 months ago

in light of recent events thats been happening, i may make an itch.io page for my games (including fnaf 4 ucn, fnabp but better, and my mods [not including the extended ai mods cus those are terrible]). expect that in a few days or so.




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A new challenge awaits...

Will you accept it in v1.3.0?

The challenge is currently unavailable right now, however have v1.2.7 instead.

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

Now that Gamejolts servers stopped being shitty... for now... I can now say ALL OF THE JUMPSCARES ARE FINISHED!

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

"Welcome home Fritz."

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

Major Withered Orville Finished.

Nota: AjΓΊstenle su varita mΓ‘gica a su gusto si desean que no pienso modificarlo xd.

(Leer articulo para crΓ©ditos)

As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.