in order for this to not bang into the wall, i need a way to dynamically filter out collision with certain physics objects in the world. guess I'll add that myself.
Next up
I finally figured out most of the edge cases and worked around B2D's various bugs. Portals are now sorta working.
we do a little testing
this is quite a fun project to chip away at. scared of clipping and portals though, even though half of that is done
Ahhh, box2d.
testing the emancipation grill effect
Just like an italian restaurant, there is no shortage of spaghetti. But that's horizontal portals done.
kinda sorta working now
This is, without question, one of the hardest things ive ever worked on and it's not even close.
portal is just one big illusionfest that box2d was absolutely not designed for. i've done my best to work around what i can, but some of it just needs a rewrite.
cooking
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