1 year ago

in order for this to not bang into the wall, i need a way to dynamically filter out collision with certain physics objects in the world. guess I'll add that myself.




0 comments

Loading...

Next up

💀

HAAAAAAAAAAAAAAAAAAAAAAAA

I'm gonna work on this again from the ground up. It's such a simple concept for a game at its core and too much work went into the assets years ago for it to be scrapped entirely.

With what I know now, it should be really fun.

this is mental btw (Jetsy 2DX, a game I'm currently updating)

I'm flirting with the concept of minesweeper.

This is elite ball knowledge but does anyone remember when you could put sprites in front of variable monitors? I miss that.

schizo comment lmao

I know some of yall need to read this and just get the fuck outta there. You should've done it a long time ago.

heres what im doing while not working on unsandboxed. the design is my own.