
in order for this to not bang into the wall, i need a way to dynamically filter out collision with certain physics objects in the world. guess I'll add that myself.
Next up
Origami now lets you add new block attributes without disrupting the runtime.
The first one I'm adding is "mod".
Also updated the textures.
ohhh nevermind guys i just needed a depot
A prototype for the eventual Dictionaries category is available to test as an extension in the Discord server.
I strongly, strongly urge you to give it a try and give me your thoughts. This'll be a huge undertaking.
i had a stupid idea
please talk me out of this, if i commit to this it's gonna be so difficult to get working and im scared
Thoughts?
I decided to tackle some smaller issues while I try to fully understand the patch's spaghetti code.
Texture update! With a surprise visit from Mechanical Piston :)
how do i make a mechanical press in create mod?
Here's the format of origami.
You first inherit the data from an existing block, then you can set various keys (including any you add yourself!), after which you add the block to the registry.
You see no lists in the process.











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