
11 months ago
in order for this to not bang into the wall, i need a way to dynamically filter out collision with certain physics objects in the world. guess I'll add that myself.
Next up
"improved"
Biomes and terrain generation are next.
Connected textures and culling are working
Block selector accuracy - potential adjustment
I did it. I fucking did it.
Dynamically adjusting collision boxes that use vectors instead of the old method.
GET. FUCKING. BENT.
working on another terrain generator.
added sprinting and i'm gonna improve connected textures.
sorry, i cant help it, i love working on this project lmfao
Camera
oh... they arent ready. those silly grass blocks and dirt blocks and stone blocks arent ready for how GENERATED they are gonna be.
(I am going insane.)










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