3 months ago

In the making : The "Project FGL" Engine - Graphics FULLY implemented!

+A better way to organize posts in my account


Graphics have finally been fully implemented in PFGL! And they look ...Well, about as good as they can look in general, i guess?

Either way, i am at least making some good progress here, and i'm pretty happy about that (Even if it's very slow...)

After some consideration, i also decided that this PC Monitor icon you see in this image will also be the icon for the engine itself (I will remove the cobweb in the corner eventually, feels unnecessary here)


Now for some more general stuff here, i've decided to make a "Community", that i will be using to organize my posts better, game/engine development will be put on "Florentinity Posting", and basically anything else that isn't as productive is gonna be posted as "Silly Stuff", i will likely post these more often, and i might eventually add other tabs, but for now i've decided to start with all of this; Hopefully this won't be too confusing for everyone ^^



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goober 2

Imma be honest i am starting to put more effort into these than i'm willing to admit

Starting up 2026 with a potential story-based game being in the works!

At the moment, it doesn't look too exciting, mostly because i hadn't fully decided how the story will go, however i'll still try to put as much as i possibly can think of!

i may be going through an artstyle change at the moment

this will likely be my new pfp for 2026, i love how i drew him

300 Followers!

Thank you so much everyone for all the attention and support!

I wish you all an early Merry Christmas, and happy holidays!

I have made a little side project out of boredom, mostly inspired by games like "sand:box"

Follow-up on the console project from my previous post : Mock Design of the UI File Explorer

(More technical info in the Article)

Merry Christmas, everyone! ^^

(likely early or late depending on the timezone, currently it's Dec 25 for me)

I feel like my pixel artstyle had most definitely improved compared to back when i was just messing around, it isn't stunning, but it's definitely better than how it looked before

1st image - Textures Made basically 3 days ago

2nd Image - About a year ago

i may have accidentally figured out how to disable my gpu's vsync in nvidia's control panel

i never thought i would ever see 1k FPS in any circumstance

(Also, slight sneak peek at a side project)