Game
Hollow shift at Freddy's

3 months ago

Indefinite Hiatus.


We are taking an indefinite hiatus from the project. Mainly because, we'd been losing motivation to work on HSaF, with all of the negative comments being made towards the game. It reflects back onto us and demotivates us from wanting to work on the project. Hence why it was supposed to release on January 30th, but due to our lack of motivation. We couldn't get enough progress done before it. We don't want to cancel the game and we are sure that after we release a new game. We'll have motivation to finish whats left. But right now, HSaF is being left behind and will be on pause. We have projects that we have more motivation for that we want to work on, like Treasure Island: Distortion.


TL;DR: HSaF is being put on pause until we release Treasure Island: Distortion.



0 comments

Loading...

Next up

Sorry for the silence, we've just been working our butts off on this project. It's planning on being extremely big, around the size of fnati 2020, so we are trying our best here!

This post will be pinned on our account until the end of time.

This post will include a lot of background history and our portfolio!

A Major patch for the project will release Friday afternoon, it'll include bug fixes, balancing changes and even new features!

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

Expect some more gameplay teasers around late April to early May!

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

Beta testing is fun....... Also btw @Mouse-avi can't code :D

We are doing final beta testing for the final build of HSaF, I was not lying, the game really is releasing April 1st. It's just such a coincidence because it'll be a time where most of the devs are actually online for the release. Weird timezone things.

so long so long

Hollow shift at Freddy's v1.0.7 is out!

Sorry this patch took so long but @Paperpossum (our main coder for the project) was on a break.

Read article for patch notes