After 2 days of hard work, Jack the digger is progressing. Actually a bit part of the design and programming is almost ready. Now working on diffcultay and validations. Apart from all what we have been learning in these days, we are having lot of fun. Thanksfully our friend coffee has not abandoned us.
Stay tunned, tomorrow the first playable version will be ready (eventhough there is a demo moving around between friends).
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regular exercise is key for healthy wings.
Try it out!
An infected room from the second part of Cybel ! Are you up for some cleansing?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!










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