WELL, I’ve been working nonstop the past 3 days to try to get some sort of playable demo out before voting started and I still missed the deadline by 40 minutes. Anyway INDIGO Preview is out, very buggy and short and incomplete but serves as a pretty good example of what the finished version’s art and dialog should look like. the mechanics of the game are totally off right now, but I promise the finished version will be more of an actual game. I’ll probably upload a polished version sometime within the week (hopefully with a better battle system…). SO check it out OYEAH
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I was bored, so... ManutKat.
What you all think
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
:] me sigue sin gustar
:] I still don't like it
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