Game
SmileOS
3 years ago

Initial Release of SmileOS


Feels like just yesterday I began working on this! Oh wait, I did.

Always wanted to make a real scripting language/OS so working on this has been a lot of fun!

ATM this is basically a shell for the scripting language (SmareScript), so here's a program to show off sorta how it all works:

To run type prg into the text box, then import this from a txt file then type run:

		
			var(counter)
var(max_cycles)
var(timer)
var(time_after)

counter $= 0
max_cycles $= 0

cls()
print("Speed Benchmark for SmareScript")
print("What number should it go to?")

var(old_answer)
var(new_answer)
old_answer $= globals.answer()
new_answer $= globals.answer()
func(check_answer) [
    new_answer $= globals.answer()
    if(old_answer ! new_answer) {
        max_cycles $= new_answer
    }
    if(old_answer = new_answer) {
        jump(check_answer)
    }
]
call(check_answer)

wait(1)

print("Starting!")

func(counting_function) [
    print(.)
    counter += 1
    if(counter < max_cycles) {
        jump(counting_function)
    }
]

timer $= globals.y2k()
call(counting_function)

time_after $= globals.y2k()
time_after -= timer
time_after *= 100
time_after $= math.round(time_after)
time_after /= 100

cls()
print(string.join("Benchmark completed in ",time_after," seconds."))
		
	


0 comments

Loading...

Next up

threw together an editor for sw2

mainly meant for prototyping

loading soon

https://gamejolt.com/games/ssw2e/711426

Zombie Squad V Released

clones >:(

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

👀

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

damn

modCheck finished projects?

@LilyMakesThings 's Unsandboxed editor is host to some of my coolest discoveries, like an extension that allows for easy native wave effects!

Perfect for those wavy backgrounds found in most FNF DaB/DnB mods! I will experiment further.

Thanks for feature!

Just released update 1.2 for my Shockwave 2 editor.