🔥 INSANE GAMEPLAY! Drive-by Shootouts, Gang Warfare, Destructible Vehicles, and Urban CHAOS!
"Move over classic open-world games—the city just got a lot more dangerous! 🤯 I’ve been grinding on my indie project, and the vehicle combat system has reached an ABSOLUTE BEAST level!
I just rendered a GIF showing all these mechanics working together, and honestly... the level of detail is blowing my mind! 🤣
HERE’S WHAT’S NEW IN THIS MASSIVE UPDATE:
GANG DRIVE-BY SYSTEM: You’re not riding solo anymore! Your crew now jumps into the car with you and provides heavy cover fire. They automatically target police and rivals from the side windows, turning your ride into a mobile fortress!
DYNAMIC VEHICLE DAMAGE: No more generic health bars. Now you can SEE the destruction:
HOODS FLYING OFF: High-speed crashes or heavy gunfire will send your car’s hood spinning into the air!
BLOWN HEADLIGHTS: Take a hit to the front, and you'll be driving with one eye out. It looks incredibly gritty during night chases!
SCATTERED DEBRIS: Every impact and bullet rips chunks of metal off the cars. The asphalt stays littered with black car parts, marking the path of your destruction!
AGGRESSIVE POLICE AI: At 4 and 5-star heat levels, the cops stop playing nice. They’ll now perform drive-bys on YOU, turning chases into intense, high-stakes shootouts!
CHARRED WRECKS: When you blow up a police cruiser, it doesn't just disappear. It stays on the map as a burnt-out, pitch-black husk, creating permanent obstacles and showing exactly where the battle went down!
I’m beyond proud of how visceral and responsive this world is becoming. Every line of code is pushing this project toward something truly unique.
Check out the GIF and let me know what you think! The feedback from this community has been the fuel for this fire! (CLICK ON THE GIF TO WATCH!)
#IndieDev #GameDev #GamedevLife #JavascriptGaming #OpenWorld #ActionGame #DriveBy #GameJolt #RetroGaming #BuildInPublic #PixelArt #GamingCommunity














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