Game
Animation 101

10 years ago

Interaction and dialog features

Testing new interaction and dialog features.
Now we can also add a dialog to exit the game, as shown in the gif below.




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SBGames 2016 Finalist - Best Serious Game Hey all! *Animation 101* is a SBGames 2016 [ http://www.sbgames.org/sbgames2016/atividade/festival/ ] finalist for ‘Best Serious Game’! =D We are very happy to be in the event among so many great games!

It's live! YES! We did it! Our game “Animation 101” #AdvJam2016 entry is now live! We still have to edit the game page (add header, screenshots and so on), but you can already download and play the game. Tell us what you think! \o/

A year later...

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^