Game
Cross Platform Mod API & SDK
6 years ago

Introducing a public status page that monitors our availability and growth: https://mod.io/uptime




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Our CEO Scott Reismanis recently chatted to Master the Meta about the future of mods & #UGC - check it out! 👉 https://www.masterthemeta.com/interviews/scott-reismanis

We have updated our Unreal Engine and Custom SDK to version 2.0!

We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swan… #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign

v2.0 of our SDK will soon enter closed alpha, and will lay the foundations for the future of our platform. We need Win32 C++ #gamedevs to test and provide feedback - Interested? Get in touch! 👉 [email protected] #gamedev #indiedev #gamedevelopment #UGC

I'm going to be at GDC, if you’d like to meet - reach out!

A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building 🌉 physics game using mod.io to power it's mod support https://bridge3.mod.io

Hypnospace Outlaw, just dropped their modding update - powered by mod.io of course! The entire game can be modded, from wallpapers to zones, cases and stories. Grab the mods: https://hypnospace.mod.io and game: https://mod.io/blog/hypnospace-outlaw-modding-update

Our #CEO & Co-Founder Scott Reismanis will be speaking at Beyond Games on creator communities for mods & #UGC, May 10-14! Register now 👉 https://www.beyondgames.live/registration/ #gamedev #gamesindustry #innovation #entrepreneurship

As game studios become more aware of the importance of modding and UGC, there’s one question we’re seeing asked more and more often - https://mod.io/blog/how-to-support-mods-and-ugc-in-your-next-gam…

Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io