Game
Embracerealms: The Mirage

6 months ago

Introducing the massive Mirage v2.0.0 update! Balance changes, updated textures, in-game settings menu, starcodes, and many other improvements! Read article for more information.


Bug Fixes:

- Fixed a bug where the visual effect of a droplet hitting the player wasn't displayed.

- Fixed a bug where the Fairy wouldn't naturally appear during the second phase of the fight.

Changes:

- Now, you can rewatch the victory screen by tapping on the golden star.

- Increased player dash cooldown.

- Pyramid health increased: 1000 ➜ 1100.

- The Queen now appears when the Boss reaches 850 health.

- The third phase of the fight now begins at 330 Boss health.

- The second phase of the fight now begins at 600 Boss health.

- The background of the third phase has been changed.

- Every 2 seconds, a random Gazeorb changes its trajectory and flies towards the player.

- Gazeorbs no longer push each other.

- The Gazeorb Queen now gains 2 to her difficulty level in the second phase.

- The Phantom no longer loses 1 difficulty level in the third phase.

- Phantom damage increased: 20 ➜ 25.

- The Phantom no longer shakes as much.

- The Phantom spawn formula has been slightly changed to make it less powerful.

- The Pyramid now flies towards the player after touching a wall, allowing for some control over the Boss.

- The Pyramid now always faces the player.

- The Fairy now appears after using the second healing heart.

- After entering a portal, the droplet now flies towards the player.

- Portals now move smoothly instead of jerkily.

- Droplet damage reduced: 10 ➜ 5.

- Reduced player damage and healing from the Healing Star: 11 ➜ 10 damage; 10 ➜ 5 healing.

- The player's health bar now shines when the Fairy's shield is active.

- The game icon has been changed.

- The game loading screen has been updated.

- The information text in the game menu has been changed.

- New music in the third phase of the fight.

Texture Changes:

- Updated the healing heart texture.

- Updated the red heart (player) texture.

- Updated the player sword texture.

- Updated the Fairy texture.

- Many other improvements.

Added:

- In-game settings menu. There you can: turn music on/off, change the language (Russian/English), and choose windowed or fullscreen mode.

- Starcodes (named that because they only appear on the golden star acquisition screen). This is a randomly generated four-digit number that is generated when the game is first launched. The starcode has no purpose, but it simply complements the appearance of the victory screen. Also, I wanted to add it a long time ago. It's like a "unique identifier" (No) for each player.

- A screen showing the new game mode after the first victory over the Boss.

- The "Heart Impaled on a Stake" Easter egg has been returned.

- Hitboxes for the Gazeorbs and Gazeorb Queen. They no longer hit the player with their wings.



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