Game
Ancient Grove
8 years ago

Introduction


I have studied for 5 years in games development and currently work as a 3D artist in a architecture firm. With my current experience i can begin to commit to a game project in my spare time. I am intermediate in 3D modelling, C# programming and unity development.

The first step to tackle is the world generation as i believe randomly generated maps help bring life to every game play as the world feels new and fresh. This will be basic at first with simply placeholders to start but below is the concept for the future product.

5d09e5bd05b86.jpg
5d09e5bdbdf52.jpg
5d09e5c084de5.jpg
5d09e5c461ebe.jpg


0 comments

Loading...

Next up

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Szayel Aporro Granz - Bleach

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!