It’s been about 3 years since I started working on this game, and it’s come a long way, but has a long way to go yet.
The main idea behind it is that you control a monster with claws at the end of its tail to grab and throw things. The animation for this is driven by inverse kinematics (IK) so it looks all fancy.
I started with the intention of making the game for Android phones but it works just as well with a mouse and keyboard.
So far, all the modelling, animation, textures (except for some default UI stuff), and programming was done by me, except for some plugins that I couldn’t or didn’t want to do, and some sections of code taken from various forums or tutorials and whatnot.
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