3 years ago
Ironic how I'm fearful 90% of the time and yet had a hard time coming up with an icon to represent fear.
Next up
Here's an updated version of the beginning of the first level:
Features created so far:
- movement mechanics
- combat mechanics when playing as Rock the Mage
- a rat enemy and its movements and interaction with the player
Been working on the inventory system, which isn't as glamorous as the other stuff lol (and not as easy >.>; a classic case of overthinking it, hopefully).
Rock is travelling to a tower.
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