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15
3 years ago

is this good for battle transition? or is there something better I could do.




4 comments

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To beta testers! Update 0.7.0 has been posted.

changelog includes:

- keybinds

- volume setting

- mod.io page (may not work for everyone yet)

- more editor settings

- lifetime bullet setting

(change to .zip due to lag issue with editor)

0.7.6 doesn’t exist okaaaaay?

0.8.5 is out for beta testers. - Bullet textures are now in testing.

- more keyframe types were added.

- swapped preview tab to key 7. (remember this)

- main menu allows for swapping to the old version's BGM

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

track bgs in menu

Testing out a new move! This move is for all characters

So just a heads up.

Any **NEW** projects will be made in Nitrobolt rather than Penguinmod.

Old projects will be maintained in penguinmod. (Unless nitrobolt somehow can convert it)

Backgrounds now have keyframe types that allow to hide, alpha and color hue them.

ok i FINALLY finished dropsane teto

i think i still got it

Where are we on Floaty’s 5?

- story 100%

- Custom night 100%

- Route N 100%

- Route S 93%

- secrets 100%

- visual 100% (Needs redesign though…)

- audio 100%