1 year ago

it ain't much, but that's collision filtering in box2d. coming to unsandboxed at some point




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im making even more changes to our renderer, as well as some internal fixes for things like connections.

Our extensions will be loaded and treated as built-in extensions from the VM, but from a separate repository. No URLs, just raw Unsandboxed extensions. In the true spirit of our name, and without the VM clutter.

1 year ago, I finished TCOAAL to as far as is currently available.

I implore you all to give it a chance.

Unsandboxed is being acquired by the Scratch Foundation.

We're now officially incorporating our "creative AI suite", which includes a code generator, image generation, and a personal code helper named Minge.

We're also removing custom extensions. And fun.

Other mods are fun. "Why fix compiler when can remove errors from showing up at all?"

I genuinely wish I could be this chill when adding shit. It would be 10x more fun.

Also LibreKitten is neat, go see what they're doing

There is absolutely no function for this, I just wanted to prove I could

im COOKING

Useless Scratch facts # 6:

For reasons, Scratch's experimental "Spork" editor renders large nests of reporters with squared edges.

The maximum width of a reporter before this happens is 48 Blockly units. It may end up in 4.0.