
it ain't much, but that's collision filtering in box2d. coming to unsandboxed at some point
Next up
Other mods are fun. "Why fix compiler when can remove errors from showing up at all?"
I genuinely wish I could be this chill when adding shit. It would be 10x more fun.
Also LibreKitten is neat, go see what they're doing
A patch was released for Unsandboxed.
Full changelog is in the article.
A minor update has been released for Unsandboxed.
Full changelog is in the article.
Unsandboxed is being acquired by the Scratch Foundation.
We're now officially incorporating our "creative AI suite", which includes a code generator, image generation, and a personal code helper named Minge.
We're also removing custom extensions. And fun.
im making even more changes to our renderer, as well as some internal fixes for things like connections.
There is absolutely no function for this, I just wanted to prove I could
Useless Scratch facts # 6:
For reasons, Scratch's experimental "Spork" editor renders large nests of reporters with squared edges.
The maximum width of a reporter before this happens is 48 Blockly units. It may end up in 4.0.
Here's a KD ratio for the pseudo-spork renderer changes I just pushed.
A lot of this was just moving all of the constants and paths used by the renderer into a separate file.
The next update will hopefully see the addition of block shapes as well as just block colors. I eventually want to allow for people to edit granular values, but that's a ways off.
Top one is Scratch-Blocks 1.0 reporters, below is S-B 2.0.










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