11 months ago

it ain't much, but that's collision filtering in box2d. coming to unsandboxed at some point




0 comments

Loading...

Next up

I decided to tackle some smaller issues while I try to fully understand the patch's spaghetti code.

Texture update! With a surprise visit from Mechanical Piston :)

I figured out a way to make a very rudimentary world gen algorithm that has pseudo-randomness, but it's only fit for testing.

It's only a couple scripts though which is nice, but a full generator will need a lot more.

do you notice anything... fucking stupid i did?

Here's the format of origami.

You first inherit the data from an existing block, then you can set various keys (including any you add yourself!), after which you add the block to the registry.

You see no lists in the process.

HELL YEAHHHH my block updates system is already more advanced and thorough than Paper Minecraft could ever dream of.

i decided it would honestly be easier to write my own version of paper minecraft that actually does the shit its supposed to and oh my god i made a tile engine by myself

Origami now lets you add new block attributes without disrupting the runtime.

The first one I'm adding is "mod".

Also updated the textures.

HAHHAHA EVEN QUASI CONNECTIVITY WORKS