It came to my attention that the game wasn't actually working anymore past the first logo screen, due to a dependency on the defunct clay.io. Removed the dependency, fixed a minor bug and exported the project via Construct 3. Works again!
Next up
The underwater area coming along...
Summer and other circumstances slowed things down quite a bit, but I'm trying to give the old pen & paper its due and plan some additional stuff more properly.
The wet element is going to be a thing.
The arsenal has been enhanced.
Release the kraken?
Preferable mode of travel underwater...
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity










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