It came to my attention that the game wasn't actually working anymore past the first logo screen, due to a dependency on the defunct clay.io. Removed the dependency, fixed a minor bug and exported the project via Construct 3. Works again!
Next up
The underwater area coming along...
The arsenal has been enhanced.
Summer and other circumstances slowed things down quite a bit, but I'm trying to give the old pen & paper its due and plan some additional stuff more properly.
Release the kraken?
Preferable mode of travel underwater...
The wet element is going to be a thing.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
I was bored, so... ManutKat.










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