It came to my attention that the game wasn't actually working anymore past the first logo screen, due to a dependency on the defunct clay.io. Removed the dependency, fixed a minor bug and exported the project via Construct 3. Works again!
Next up
The underwater area coming along...
Release the kraken?
Preferable mode of travel underwater...
The wet element is going to be a thing.
The arsenal has been enhanced.
Summer and other circumstances slowed things down quite a bit, but I'm trying to give the old pen & paper its due and plan some additional stuff more properly.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Runestones: from concept to in-game model🗿










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