Game
One Night at Freddy Fazbear's (BETA)

11 months ago

It got pretty big. Uh, mainly because of the amount of unnecessary renders that we use for multiple character positions. Expect other 100mb+ to be added.


Nuh, i can't optimize it, i already do what's in my power.



15 comments

Loading...

Next up

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?

I think my The Return to Bloody Nights Comic timeline is almost ready. Juuuust some more adjustments.

The outcome...

Maybe make the game all filtered?

William when he randomely finds Charlotte Emily outside of Freddy's (Evil kids locked her out)

Development has started (the demo will be available soon (it will feature one night))

I MUST make my own YT series asap