Game
Point Origin : Servant to the Monster Lord

1 year ago

It has now been a little more than two weeks, and I have nothing much to show right now. So far, my courses on Unity are going well, and am learning what I need to learn.

Almost done with the basics, soon moving to more intermediary stuff. More bellow.


Unity Courses about making you less retarded.

Since last time, I have checked around for a way to properly learn the game engine instead of, as one would describe, "eye balling the thing".

Fortunately enough for me, since the last time I tried (and kinda failed) to find a proper course for Unity, things have changed a tad.. one would say.

image_2023-04-18_204909585.png

As there's now a full, well made, official course i can follow to pass from hobbyist retard to someone who can actually use the engine properly.

I am currently almost done with the Unity essentials, and can now basically set up 3D levels by my own lonesome self.

image_2023-04-18_205248285.png

So yeah. I am currently going through this proper course. In total, I'll go through the Essentials, Programmer and Creative Core courses. The total length time to clear all those is set at 24 Weeks of Formation.. If you go at a rate of 5 Hours per week.

Fortunately enough, I'll most certainly update SotML as time goes on and i learn more stuff. So There shouldn't be a need to wait that long.. Hopefully.

giphy.gif

So yeah, Unlike the last time i tried to do this with tutorials and less than 48 hours courses, i here got a professional training course that also happens to be ABSOLUTLY FREE to go through. So that's quite the poggies to say the least.

My brain is being filled with all the knowledge that is making me realize just how goddamn badly i was going on about Sotml.

hurdle-jump-fail-run.gif

It is also terrifying me in that i now realize SotML is a liiiiiiiiiiiiiittle bit ambitious for an absolute noob like me. But hey, when life gives you pineapples or something.

So yeah. That's what I've been doing. I'll see you in two weeks (Or so), and hope you continue to run after whatever insane ideals you have in mind for whatever the hell you'd wanna do.

'Cause am personally too dumb to stop when i realize the size of the gap i'm trying to jump with toddler legs.



0 comments

Loading...

Next up

So apparently Unity's CEO decided to start taxing us Peasants. Here's what it means for SotML and even CZ Studios's beginning in general

I have to say, there is no feeling like finally becoming capable of designing the game of your dreams. It's both strange, beautiful and terrifying at the same time.

Time for an update on how the prototype is going.

And so he hits the end of the first pathway. And you know what? He even made a mini game at the end! How joyous.

https://youtu.be/AXbdcnk8NK4

See you in roughly two weeks for the next update!

Ball-o-Bot mini-game : https://drive.google.com/file/d/1oLYoorwa0tyv9UiKtGPeor80j_3D7tJ…

Alright, it's been a while since the last "True" update, and i wanted to give you a little update on where things stand at the moment.

It's finally time to stretch toward starting the actual production of the game. See you soon on both the Game Presentation video, and the episode 0 of Point Origin : Genesis!

https://youtu.be/envMyCxuS20

V 0.4.0 - Player Control and Data type Systems update

A hell of my own making, and a deadline hit. I most certainly have gone insane this time around.

We are now nearing the end of March, and I come around with a mixed bag of news.

The Battle System UI is fully finished, and can now be used to render my ideas out, but when it comes to the coding aspect..

More down bellow.

Alright my boiz, it's been longer than i had anticipated because a few things happened :

1. I have finished my coding courses.

2. I have been actively working on the Game prototype, and managed to make roughly half of it.

So see you soon with a build!

Happy 2024 , and an explanation onto what has been happening over the course of the past 2 months or so.

I forgot February only has 28 days.

..Oh yeah and here are some teasers as an excuse and announcement for the coming presentation video.