Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
Who invited this azzhole in here?
recent times
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
The outcome...
Topic of the week
If you were to make a FNAF Comic/Novel, what would you write it about?
Development has started (the demo will be available soon (it will feature one night))
Just gonna repost my Spring Bonnie 2.0 art in comic style i did sometime ago. I wanna get this vibe.












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