Next up
16:9 mode demo
The game folder size is 333 MB
(title has not been optimized yet.)
Sketch for Majin and Lord X's render, the railing was drawn a bit crooked, but it will be fixed in the digital version
How do you like that text plate for my game? idrk when i will write code, honestly
I don't have the strength to continue the development right now, if someone can help in any way, ask me, mb i'll give you ops of the game.
this is just one code, for one dialogue box, and there will be many of them.
the code is completely ready, so this piece of code is used by the game.
maybe I will add support for custom dialogues for the editor, but it is unlikely.
The level is almost ready, I just need to make a dialogue system, add that very NESONIC and I will be able to release 2.8 (0.1 more due to the lack of a finished layout of the 2nd level with AmyX and her cutscene)
Who makes these maps? Why are there so many errors in the map's collisions, why are there so many holes, 2D sprites? With the existing 3D models, who is even responsible for this? I want them to make something better than this piece of crap(I'm standing)
Edited
wild number for such a name XD











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