
It's been a while but we are happy to start posting about the game again starting with this update!
https://soulcadeinteractive.com/2021/05/super-hamster-havoc-developer-blog-2/
Next up
Timelapse of the Free-For-All selection art #indiedev #gameart #sketch #timelapsesketch
Every shooter need a shipping container map! This is the whitebox for ours? What do you think? #gamedev #indiedev #madewithunreal #leveldesign #gaming #games #pixelart
Timelapse of the search and destroy selection art #indiedev #gameart #sketch #timelapsesketch
Trains. Don't get hit by them.
#UE4 #MadeInUnreal #gameart #environmentart #pixelart #indiedev #IndieGameDev
It's CRAZY how much the new art makes a difference!
Added voice lines that our artist recorded half jokingly. What do y'all think? #gamedev #indiegamedev #unreal
Train station waiting area ⏱️
#UE4 #MadeInUnreal #gameart #environmentart #pixelart #indiedev #IndieGameDev
Today we released our demo for #SteamNextFest!
✨Play the demo on Steam, Game Jolt or Itch✨
https://store.steampowered.com/app/1043780/Super_Hamster_Havoc/ https://gamejolt.com/games/superhamsterhavoc/395765 https://soulcadeinteractive.itch.io/super-hamster-havoc
Hello everyone! We recently got alot of work done with the menus for Super Hamster Havoc, while gearing up for GDC. We added UI elements to guide the players through navigating the menus, redid the character selection screen, and added joystick support!
For this week's recap, we are discussing the new progress made on Super Hamster Havoc, which includes verticality and atoning for the sins Nabil made as a programmer.










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